java.lang
Class Math
java.lang.Object
java.lang.Math
public final class Math
- extends Object
Helper class containing useful mathematical functions and constants.
Note that angles are specified in radians. Conversion functions are
provided for your convenience.
- Since:
- 1.0
Field Summary |
static double |
E
The most accurate approximation to the mathematical constant e:
2.718281828459045 . |
static double |
PI
The most accurate approximation to the mathematical constant pi:
3.141592653589793 . |
Method Summary |
static double |
abs(double d)
Take the absolute value of the argument. |
static float |
abs(float f)
Take the absolute value of the argument. |
static int |
abs(int i)
Take the absolute value of the argument. |
static long |
abs(long l)
Take the absolute value of the argument. |
static double |
acos(double a)
The trigonometric function arccos. |
static double |
asin(double a)
The trigonometric function arcsin. |
static double |
atan(double a)
The trigonometric function arcsin. |
static double |
atan2(double y,
double x)
A special version of the trigonometric function arctan, for
converting rectangular coordinates (x, y) to polar
(r, theta). |
static double |
ceil(double a)
Take the nearest integer that is that is greater than or equal to the
argument. |
static double |
cos(double a)
The trigonometric function cos. |
static double |
exp(double a)
Take ea. |
static double |
floor(double a)
Take the nearest integer that is that is less than or equal to the
argument. |
static double |
log(double a)
Take ln(a) (the natural log). |
static double |
max(double a,
double b)
Return whichever argument is larger. |
static float |
max(float a,
float b)
Return whichever argument is larger. |
static int |
max(int a,
int b)
Return whichever argument is larger. |
static long |
max(long a,
long b)
Return whichever argument is larger. |
static double |
min(double a,
double b)
Return whichever argument is smaller. |
static float |
min(float a,
float b)
Return whichever argument is smaller. |
static int |
min(int a,
int b)
Return whichever argument is smaller. |
static long |
min(long a,
long b)
Return whichever argument is smaller. |
static double |
pow(double a,
double b)
Raise a number to a power. |
static double |
random()
Get a random number. |
static double |
rint(double a)
Take the nearest integer to the argument. |
static long |
round(double a)
Take the nearest long to the argument. |
static int |
round(float a)
Take the nearest integer to the argument. |
static double |
sin(double a)
The trigonometric function sin. |
static double |
sqrt(double a)
Take a square root. |
static double |
tan(double a)
The trigonometric function tan. |
static double |
toDegrees(double rads)
Convert from radians to degrees. |
static double |
toRadians(double degrees)
Convert from degrees to radians. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
E
public static final double E
- The most accurate approximation to the mathematical constant e:
2.718281828459045
. Used in natural log and exp.
- See Also:
log(double)
,
exp(double)
,
Constant Field Values
PI
public static final double PI
- The most accurate approximation to the mathematical constant pi:
3.141592653589793
. This is the ratio of a circle's diameter
to its circumference.
- See Also:
- Constant Field Values
abs
public static int abs(int i)
- Take the absolute value of the argument.
(Absolute value means make it positive.)
Note that the the largest negative value (Integer.MIN_VALUE) cannot
be made positive. In this case, because of the rules of negation in
a computer, MIN_VALUE is what will be returned.
This is a negative value. You have been warned.
- Parameters:
i
- the number to take the absolute value of
- Returns:
- the absolute value
- See Also:
Integer.MIN_VALUE
abs
public static long abs(long l)
- Take the absolute value of the argument.
(Absolute value means make it positive.)
Note that the the largest negative value (Long.MIN_VALUE) cannot
be made positive. In this case, because of the rules of negation in
a computer, MIN_VALUE is what will be returned.
This is a negative value. You have been warned.
- Parameters:
l
- the number to take the absolute value of
- Returns:
- the absolute value
- See Also:
Long.MIN_VALUE
abs
public static float abs(float f)
- Take the absolute value of the argument.
(Absolute value means make it positive.)
This is equivalent, but faster than, calling
Float.intBitsToFloat(0x7fffffff & Float.floatToIntBits(a))
.
- Parameters:
f
- the number to take the absolute value of
- Returns:
- the absolute value
abs
public static double abs(double d)
- Take the absolute value of the argument.
(Absolute value means make it positive.)
This is equivalent, but faster than, calling
Double.longBitsToDouble(Double.doubleToLongBits(a)
<< 1) >>> 1);
.
- Parameters:
d
- the number to take the absolute value of
- Returns:
- the absolute value
min
public static int min(int a,
int b)
- Return whichever argument is smaller.
- Parameters:
a
- the first numberb
- a second number
- Returns:
- the smaller of the two numbers
min
public static long min(long a,
long b)
- Return whichever argument is smaller.
- Parameters:
a
- the first numberb
- a second number
- Returns:
- the smaller of the two numbers
min
public static float min(float a,
float b)
- Return whichever argument is smaller. If either argument is NaN, the
result is NaN, and when comparing 0 and -0, -0 is always smaller.
- Parameters:
a
- the first numberb
- a second number
- Returns:
- the smaller of the two numbers
min
public static double min(double a,
double b)
- Return whichever argument is smaller. If either argument is NaN, the
result is NaN, and when comparing 0 and -0, -0 is always smaller.
- Parameters:
a
- the first numberb
- a second number
- Returns:
- the smaller of the two numbers
max
public static int max(int a,
int b)
- Return whichever argument is larger.
- Parameters:
a
- the first numberb
- a second number
- Returns:
- the larger of the two numbers
max
public static long max(long a,
long b)
- Return whichever argument is larger.
- Parameters:
a
- the first numberb
- a second number
- Returns:
- the larger of the two numbers
max
public static float max(float a,
float b)
- Return whichever argument is larger. If either argument is NaN, the
result is NaN, and when comparing 0 and -0, 0 is always larger.
- Parameters:
a
- the first numberb
- a second number
- Returns:
- the larger of the two numbers
max
public static double max(double a,
double b)
- Return whichever argument is larger. If either argument is NaN, the
result is NaN, and when comparing 0 and -0, 0 is always larger.
- Parameters:
a
- the first numberb
- a second number
- Returns:
- the larger of the two numbers
sin
public static double sin(double a)
- The trigonometric function sin. The sine of NaN or infinity is
NaN, and the sine of 0 retains its sign. This is accurate within 1 ulp,
and is semi-monotonic.
- Parameters:
a
- the angle (in radians)
- Returns:
- sin(a)
cos
public static double cos(double a)
- The trigonometric function cos. The cosine of NaN or infinity is
NaN. This is accurate within 1 ulp, and is semi-monotonic.
- Parameters:
a
- the angle (in radians)
- Returns:
- cos(a)
tan
public static double tan(double a)
- The trigonometric function tan. The tangent of NaN or infinity
is NaN, and the tangent of 0 retains its sign. This is accurate within 1
ulp, and is semi-monotonic.
- Parameters:
a
- the angle (in radians)
- Returns:
- tan(a)
asin
public static double asin(double a)
- The trigonometric function arcsin. The range of angles returned
is -pi/2 to pi/2 radians (-90 to 90 degrees). If the argument is NaN or
its absolute value is beyond 1, the result is NaN; and the arcsine of
0 retains its sign. This is accurate within 1 ulp, and is semi-monotonic.
- Parameters:
a
- the sin to turn back into an angle
- Returns:
- arcsin(a)
acos
public static double acos(double a)
- The trigonometric function arccos. The range of angles returned
is 0 to pi radians (0 to 180 degrees). If the argument is NaN or
its absolute value is beyond 1, the result is NaN. This is accurate
within 1 ulp, and is semi-monotonic.
- Parameters:
a
- the cos to turn back into an angle
- Returns:
- arccos(a)
atan
public static double atan(double a)
- The trigonometric function arcsin. The range of angles returned
is -pi/2 to pi/2 radians (-90 to 90 degrees). If the argument is NaN, the
result is NaN; and the arctangent of 0 retains its sign. This is accurate
within 1 ulp, and is semi-monotonic.
- Parameters:
a
- the tan to turn back into an angle
- Returns:
- arcsin(a)
- See Also:
atan2(double, double)
atan2
public static double atan2(double y,
double x)
- A special version of the trigonometric function arctan, for
converting rectangular coordinates (x, y) to polar
(r, theta). This computes the arctangent of x/y in the range
of -pi to pi radians (-180 to 180 degrees). Special cases:
- If either argument is NaN, the result is NaN.
- If the first argument is positive zero and the second argument is
positive, or the first argument is positive and finite and the second
argument is positive infinity, then the result is positive zero.
- If the first argument is negative zero and the second argument is
positive, or the first argument is negative and finite and the second
argument is positive infinity, then the result is negative zero.
- If the first argument is positive zero and the second argument is
negative, or the first argument is positive and finite and the second
argument is negative infinity, then the result is the double value
closest to pi.
- If the first argument is negative zero and the second argument is
negative, or the first argument is negative and finite and the second
argument is negative infinity, then the result is the double value
closest to -pi.
- If the first argument is positive and the second argument is
positive zero or negative zero, or the first argument is positive
infinity and the second argument is finite, then the result is the
double value closest to pi/2.
- If the first argument is negative and the second argument is
positive zero or negative zero, or the first argument is negative
infinity and the second argument is finite, then the result is the
double value closest to -pi/2.
- If both arguments are positive infinity, then the result is the
double value closest to pi/4.
- If the first argument is positive infinity and the second argument
is negative infinity, then the result is the double value closest to
3*pi/4.
- If the first argument is negative infinity and the second argument
is positive infinity, then the result is the double value closest to
-pi/4.
- If both arguments are negative infinity, then the result is the
double value closest to -3*pi/4.
This is accurate within 2 ulps, and is semi-monotonic. To get r,
use sqrt(x*x+y*y).
- Parameters:
y
- the y positionx
- the x position
- Returns:
- theta in the conversion of (x, y) to (r, theta)
- See Also:
atan(double)
exp
public static double exp(double a)
- Take ea. The opposite of
log()
. If the
argument is NaN, the result is NaN; if the argument is positive infinity,
the result is positive infinity; and if the argument is negative
infinity, the result is positive zero. This is accurate within 1 ulp,
and is semi-monotonic.
- Parameters:
a
- the number to raise to the power
- Returns:
- the number raised to the power of e
- See Also:
log(double)
,
pow(double, double)
log
public static double log(double a)
- Take ln(a) (the natural log). The opposite of
exp()
. If the
argument is NaN or negative, the result is NaN; if the argument is
positive infinity, the result is positive infinity; and if the argument
is either zero, the result is negative infinity. This is accurate within
1 ulp, and is semi-monotonic.
Note that the way to get logb(a) is to do this:
ln(a) / ln(b)
.
- Parameters:
a
- the number to take the natural log of
- Returns:
- the natural log of
a
- See Also:
exp(double)
sqrt
public static double sqrt(double a)
- Take a square root. If the argument is NaN or negative, the result is
NaN; if the argument is positive infinity, the result is positive
infinity; and if the result is either zero, the result is the same.
This is accurate within the limits of doubles.
For other roots, use pow(a, 1 / rootNumber).
- Parameters:
a
- the numeric argument
- Returns:
- the square root of the argument
- See Also:
pow(double, double)
pow
public static double pow(double a,
double b)
- Raise a number to a power. Special cases:
- If the second argument is positive or negative zero, then the result
is 1.0.
- If the second argument is 1.0, then the result is the same as the
first argument.
- If the second argument is NaN, then the result is NaN.
- If the first argument is NaN and the second argument is nonzero,
then the result is NaN.
- If the absolute value of the first argument is greater than 1 and
the second argument is positive infinity, or the absolute value of the
first argument is less than 1 and the second argument is negative
infinity, then the result is positive infinity.
- If the absolute value of the first argument is greater than 1 and
the second argument is negative infinity, or the absolute value of the
first argument is less than 1 and the second argument is positive
infinity, then the result is positive zero.
- If the absolute value of the first argument equals 1 and the second
argument is infinite, then the result is NaN.
- If the first argument is positive zero and the second argument is
greater than zero, or the first argument is positive infinity and the
second argument is less than zero, then the result is positive zero.
- If the first argument is positive zero and the second argument is
less than zero, or the first argument is positive infinity and the
second argument is greater than zero, then the result is positive
infinity.
- If the first argument is negative zero and the second argument is
greater than zero but not a finite odd integer, or the first argument is
negative infinity and the second argument is less than zero but not a
finite odd integer, then the result is positive zero.
- If the first argument is negative zero and the second argument is a
positive finite odd integer, or the first argument is negative infinity
and the second argument is a negative finite odd integer, then the result
is negative zero.
- If the first argument is negative zero and the second argument is
less than zero but not a finite odd integer, or the first argument is
negative infinity and the second argument is greater than zero but not a
finite odd integer, then the result is positive infinity.
- If the first argument is negative zero and the second argument is a
negative finite odd integer, or the first argument is negative infinity
and the second argument is a positive finite odd integer, then the result
is negative infinity.
- If the first argument is less than zero and the second argument is a
finite even integer, then the result is equal to the result of raising
the absolute value of the first argument to the power of the second
argument.
- If the first argument is less than zero and the second argument is a
finite odd integer, then the result is equal to the negative of the
result of raising the absolute value of the first argument to the power
of the second argument.
- If the first argument is finite and less than zero and the second
argument is finite and not an integer, then the result is NaN.
- If both arguments are integers, then the result is exactly equal to
the mathematical result of raising the first argument to the power of
the second argument if that result can in fact be represented exactly as
a double value.
(In the foregoing descriptions, a floating-point value is
considered to be an integer if and only if it is a fixed point of the
method ceil(double)
or, equivalently, a fixed point of the
method floor(double)
. A value is a fixed point of a one-argument
method if and only if the result of applying the method to the value is
equal to the value.) This is accurate within 1 ulp, and is semi-monotonic.
- Parameters:
a
- the number to raiseb
- the power to raise it to
- Returns:
- ab
ceil
public static double ceil(double a)
- Take the nearest integer that is that is greater than or equal to the
argument. If the argument is NaN, infinite, or zero, the result is the
same; if the argument is between -1 and 0, the result is negative zero.
Note that
Math.ceil(x) == -Math.floor(-x)
.
- Parameters:
a
- the value to act upon
- Returns:
- the nearest integer >=
a
floor
public static double floor(double a)
- Take the nearest integer that is that is less than or equal to the
argument. If the argument is NaN, infinite, or zero, the result is the
same. Note that
Math.ceil(x) == -Math.floor(-x)
.
- Parameters:
a
- the value to act upon
- Returns:
- the nearest integer <=
a
rint
public static double rint(double a)
- Take the nearest integer to the argument. If it is exactly between
two integers, the even integer is taken. If the argument is NaN,
infinite, or zero, the result is the same.
- Parameters:
a
- the value to act upon
- Returns:
- the nearest integer to
a
round
public static int round(float a)
- Take the nearest integer to the argument. This is equivalent to
(int) Math.floor(a + 0.5f)
. If the argument is NaN, the result
is 0; otherwise if the argument is outside the range of int, the result
will be Integer.MIN_VALUE or Integer.MAX_VALUE, as appropriate.
- Parameters:
a
- the argument to round
- Returns:
- the nearest integer to the argument
- See Also:
Integer.MIN_VALUE
,
Integer.MAX_VALUE
round
public static long round(double a)
- Take the nearest long to the argument. This is equivalent to
(long) Math.floor(a + 0.5)
. If the argument is NaN, the
result is 0; otherwise if the argument is outside the range of long, the
result will be Long.MIN_VALUE or Long.MAX_VALUE, as appropriate.
- Parameters:
a
- the argument to round
- Returns:
- the nearest long to the argument
- See Also:
Long.MIN_VALUE
,
Long.MAX_VALUE
random
public static double random()
- Get a random number. This behaves like Random.nextDouble(), seeded by
System.currentTimeMillis() when first called. In other words, the number
is from a pseudorandom sequence, and lies in the range [+0.0, 1.0).
This random sequence is only used by this method, and is threadsafe,
although you may want your own random number generator if it is shared
among threads.
- Returns:
- a random number
- See Also:
Random#nextDouble()
,
System.currentTimeMillis()
toRadians
public static double toRadians(double degrees)
- Convert from degrees to radians. The formula for this is
radians = degrees * (pi/180); however it is not always exact given the
limitations of floating point numbers.
- Parameters:
degrees
- an angle in degrees
- Returns:
- the angle in radians
- Since:
- 1.2
toDegrees
public static double toDegrees(double rads)
- Convert from radians to degrees. The formula for this is
degrees = radians * (180/pi); however it is not always exact given the
limitations of floating point numbers.
- Parameters:
rads
- an angle in radians
- Returns:
- the angle in degrees
- Since:
- 1.2