java.lang
Class Math

java.lang.Object
  extended by java.lang.Math

public final class Math
extends Object

Helper class containing useful mathematical functions and constants.

Note that angles are specified in radians. Conversion functions are provided for your convenience.

Since:
1.0

Field Summary
static double E
          The most accurate approximation to the mathematical constant e: 2.718281828459045.
static double PI
          The most accurate approximation to the mathematical constant pi: 3.141592653589793.
 
Method Summary
static double abs(double d)
          Take the absolute value of the argument.
static float abs(float f)
          Take the absolute value of the argument.
static int abs(int i)
          Take the absolute value of the argument.
static long abs(long l)
          Take the absolute value of the argument.
static double acos(double a)
          The trigonometric function arccos.
static double asin(double a)
          The trigonometric function arcsin.
static double atan(double a)
          The trigonometric function arcsin.
static double atan2(double y, double x)
          A special version of the trigonometric function arctan, for converting rectangular coordinates (x, y) to polar (r, theta).
static double ceil(double a)
          Take the nearest integer that is that is greater than or equal to the argument.
static double cos(double a)
          The trigonometric function cos.
static double exp(double a)
          Take ea.
static double floor(double a)
          Take the nearest integer that is that is less than or equal to the argument.
static double log(double a)
          Take ln(a) (the natural log).
static double max(double a, double b)
          Return whichever argument is larger.
static float max(float a, float b)
          Return whichever argument is larger.
static int max(int a, int b)
          Return whichever argument is larger.
static long max(long a, long b)
          Return whichever argument is larger.
static double min(double a, double b)
          Return whichever argument is smaller.
static float min(float a, float b)
          Return whichever argument is smaller.
static int min(int a, int b)
          Return whichever argument is smaller.
static long min(long a, long b)
          Return whichever argument is smaller.
static double pow(double a, double b)
          Raise a number to a power.
static double random()
          Get a random number.
static double rint(double a)
          Take the nearest integer to the argument.
static long round(double a)
          Take the nearest long to the argument.
static int round(float a)
          Take the nearest integer to the argument.
static double sin(double a)
          The trigonometric function sin.
static double sqrt(double a)
          Take a square root.
static double tan(double a)
          The trigonometric function tan.
static double toDegrees(double rads)
          Convert from radians to degrees.
static double toRadians(double degrees)
          Convert from degrees to radians.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

E

public static final double E
The most accurate approximation to the mathematical constant e: 2.718281828459045. Used in natural log and exp.

See Also:
log(double), exp(double), Constant Field Values

PI

public static final double PI
The most accurate approximation to the mathematical constant pi: 3.141592653589793. This is the ratio of a circle's diameter to its circumference.

See Also:
Constant Field Values
Method Detail

abs

public static int abs(int i)
Take the absolute value of the argument. (Absolute value means make it positive.)

Note that the the largest negative value (Integer.MIN_VALUE) cannot be made positive. In this case, because of the rules of negation in a computer, MIN_VALUE is what will be returned. This is a negative value. You have been warned.

Parameters:
i - the number to take the absolute value of
Returns:
the absolute value
See Also:
Integer.MIN_VALUE

abs

public static long abs(long l)
Take the absolute value of the argument. (Absolute value means make it positive.)

Note that the the largest negative value (Long.MIN_VALUE) cannot be made positive. In this case, because of the rules of negation in a computer, MIN_VALUE is what will be returned. This is a negative value. You have been warned.

Parameters:
l - the number to take the absolute value of
Returns:
the absolute value
See Also:
Long.MIN_VALUE

abs

public static float abs(float f)
Take the absolute value of the argument. (Absolute value means make it positive.)

This is equivalent, but faster than, calling Float.intBitsToFloat(0x7fffffff & Float.floatToIntBits(a)).

Parameters:
f - the number to take the absolute value of
Returns:
the absolute value

abs

public static double abs(double d)
Take the absolute value of the argument. (Absolute value means make it positive.) This is equivalent, but faster than, calling Double.longBitsToDouble(Double.doubleToLongBits(a) << 1) >>> 1);.

Parameters:
d - the number to take the absolute value of
Returns:
the absolute value

min

public static int min(int a,
                      int b)
Return whichever argument is smaller.

Parameters:
a - the first number
b - a second number
Returns:
the smaller of the two numbers

min

public static long min(long a,
                       long b)
Return whichever argument is smaller.

Parameters:
a - the first number
b - a second number
Returns:
the smaller of the two numbers

min

public static float min(float a,
                        float b)
Return whichever argument is smaller. If either argument is NaN, the result is NaN, and when comparing 0 and -0, -0 is always smaller.

Parameters:
a - the first number
b - a second number
Returns:
the smaller of the two numbers

min

public static double min(double a,
                         double b)
Return whichever argument is smaller. If either argument is NaN, the result is NaN, and when comparing 0 and -0, -0 is always smaller.

Parameters:
a - the first number
b - a second number
Returns:
the smaller of the two numbers

max

public static int max(int a,
                      int b)
Return whichever argument is larger.

Parameters:
a - the first number
b - a second number
Returns:
the larger of the two numbers

max

public static long max(long a,
                       long b)
Return whichever argument is larger.

Parameters:
a - the first number
b - a second number
Returns:
the larger of the two numbers

max

public static float max(float a,
                        float b)
Return whichever argument is larger. If either argument is NaN, the result is NaN, and when comparing 0 and -0, 0 is always larger.

Parameters:
a - the first number
b - a second number
Returns:
the larger of the two numbers

max

public static double max(double a,
                         double b)
Return whichever argument is larger. If either argument is NaN, the result is NaN, and when comparing 0 and -0, 0 is always larger.

Parameters:
a - the first number
b - a second number
Returns:
the larger of the two numbers

sin

public static double sin(double a)
The trigonometric function sin. The sine of NaN or infinity is NaN, and the sine of 0 retains its sign. This is accurate within 1 ulp, and is semi-monotonic.

Parameters:
a - the angle (in radians)
Returns:
sin(a)

cos

public static double cos(double a)
The trigonometric function cos. The cosine of NaN or infinity is NaN. This is accurate within 1 ulp, and is semi-monotonic.

Parameters:
a - the angle (in radians)
Returns:
cos(a)

tan

public static double tan(double a)
The trigonometric function tan. The tangent of NaN or infinity is NaN, and the tangent of 0 retains its sign. This is accurate within 1 ulp, and is semi-monotonic.

Parameters:
a - the angle (in radians)
Returns:
tan(a)

asin

public static double asin(double a)
The trigonometric function arcsin. The range of angles returned is -pi/2 to pi/2 radians (-90 to 90 degrees). If the argument is NaN or its absolute value is beyond 1, the result is NaN; and the arcsine of 0 retains its sign. This is accurate within 1 ulp, and is semi-monotonic.

Parameters:
a - the sin to turn back into an angle
Returns:
arcsin(a)

acos

public static double acos(double a)
The trigonometric function arccos. The range of angles returned is 0 to pi radians (0 to 180 degrees). If the argument is NaN or its absolute value is beyond 1, the result is NaN. This is accurate within 1 ulp, and is semi-monotonic.

Parameters:
a - the cos to turn back into an angle
Returns:
arccos(a)

atan

public static double atan(double a)
The trigonometric function arcsin. The range of angles returned is -pi/2 to pi/2 radians (-90 to 90 degrees). If the argument is NaN, the result is NaN; and the arctangent of 0 retains its sign. This is accurate within 1 ulp, and is semi-monotonic.

Parameters:
a - the tan to turn back into an angle
Returns:
arcsin(a)
See Also:
atan2(double, double)

atan2

public static double atan2(double y,
                           double x)
A special version of the trigonometric function arctan, for converting rectangular coordinates (x, y) to polar (r, theta). This computes the arctangent of x/y in the range of -pi to pi radians (-180 to 180 degrees). Special cases:

This is accurate within 2 ulps, and is semi-monotonic. To get r, use sqrt(x*x+y*y).

Parameters:
y - the y position
x - the x position
Returns:
theta in the conversion of (x, y) to (r, theta)
See Also:
atan(double)

exp

public static double exp(double a)
Take ea. The opposite of log(). If the argument is NaN, the result is NaN; if the argument is positive infinity, the result is positive infinity; and if the argument is negative infinity, the result is positive zero. This is accurate within 1 ulp, and is semi-monotonic.

Parameters:
a - the number to raise to the power
Returns:
the number raised to the power of e
See Also:
log(double), pow(double, double)

log

public static double log(double a)
Take ln(a) (the natural log). The opposite of exp(). If the argument is NaN or negative, the result is NaN; if the argument is positive infinity, the result is positive infinity; and if the argument is either zero, the result is negative infinity. This is accurate within 1 ulp, and is semi-monotonic.

Note that the way to get logb(a) is to do this: ln(a) / ln(b).

Parameters:
a - the number to take the natural log of
Returns:
the natural log of a
See Also:
exp(double)

sqrt

public static double sqrt(double a)
Take a square root. If the argument is NaN or negative, the result is NaN; if the argument is positive infinity, the result is positive infinity; and if the result is either zero, the result is the same. This is accurate within the limits of doubles.

For other roots, use pow(a, 1 / rootNumber).

Parameters:
a - the numeric argument
Returns:
the square root of the argument
See Also:
pow(double, double)

pow

public static double pow(double a,
                         double b)
Raise a number to a power. Special cases:

(In the foregoing descriptions, a floating-point value is considered to be an integer if and only if it is a fixed point of the method ceil(double) or, equivalently, a fixed point of the method floor(double). A value is a fixed point of a one-argument method if and only if the result of applying the method to the value is equal to the value.) This is accurate within 1 ulp, and is semi-monotonic.

Parameters:
a - the number to raise
b - the power to raise it to
Returns:
ab

ceil

public static double ceil(double a)
Take the nearest integer that is that is greater than or equal to the argument. If the argument is NaN, infinite, or zero, the result is the same; if the argument is between -1 and 0, the result is negative zero. Note that Math.ceil(x) == -Math.floor(-x).

Parameters:
a - the value to act upon
Returns:
the nearest integer >= a

floor

public static double floor(double a)
Take the nearest integer that is that is less than or equal to the argument. If the argument is NaN, infinite, or zero, the result is the same. Note that Math.ceil(x) == -Math.floor(-x).

Parameters:
a - the value to act upon
Returns:
the nearest integer <= a

rint

public static double rint(double a)
Take the nearest integer to the argument. If it is exactly between two integers, the even integer is taken. If the argument is NaN, infinite, or zero, the result is the same.

Parameters:
a - the value to act upon
Returns:
the nearest integer to a

round

public static int round(float a)
Take the nearest integer to the argument. This is equivalent to (int) Math.floor(a + 0.5f). If the argument is NaN, the result is 0; otherwise if the argument is outside the range of int, the result will be Integer.MIN_VALUE or Integer.MAX_VALUE, as appropriate.

Parameters:
a - the argument to round
Returns:
the nearest integer to the argument
See Also:
Integer.MIN_VALUE, Integer.MAX_VALUE

round

public static long round(double a)
Take the nearest long to the argument. This is equivalent to (long) Math.floor(a + 0.5). If the argument is NaN, the result is 0; otherwise if the argument is outside the range of long, the result will be Long.MIN_VALUE or Long.MAX_VALUE, as appropriate.

Parameters:
a - the argument to round
Returns:
the nearest long to the argument
See Also:
Long.MIN_VALUE, Long.MAX_VALUE

random

public static double random()
Get a random number. This behaves like Random.nextDouble(), seeded by System.currentTimeMillis() when first called. In other words, the number is from a pseudorandom sequence, and lies in the range [+0.0, 1.0). This random sequence is only used by this method, and is threadsafe, although you may want your own random number generator if it is shared among threads.

Returns:
a random number
See Also:
Random#nextDouble(), System.currentTimeMillis()

toRadians

public static double toRadians(double degrees)
Convert from degrees to radians. The formula for this is radians = degrees * (pi/180); however it is not always exact given the limitations of floating point numbers.

Parameters:
degrees - an angle in degrees
Returns:
the angle in radians
Since:
1.2

toDegrees

public static double toDegrees(double rads)
Convert from radians to degrees. The formula for this is degrees = radians * (180/pi); however it is not always exact given the limitations of floating point numbers.

Parameters:
rads - an angle in radians
Returns:
the angle in degrees
Since:
1.2